zaključno delo
    	
    Abstract
 
V diplomskem delu je predstavljen proces izdelave igre za Microsoft HoloLens v igralnem 
pogonu Unity. Igra predstavlja proces kuhanja kave in s tem predstavi različne funkcionalnosti, 
ki jih ponuja HoloLens. Za razvoj je uporabljen programski jezik C#. Diplomsko delo opisuje 
HoloLens, njegovo zgodovino ter funkcionalnost. Predstavljen je tudi igralni pogon Unity, kaj 
ponuja in katere funkcionalnosti so bile uporabljene. V praktičnem delu so predstavljene 
glavne značilnosti, ki jih ponuja HoloLens, kako so bile uporabljene v igri ter težave, s katerimi 
smo se soočili. Na koncu je predstavljena končna igra.
    Keywords
 
računalniške igre;Unity;kuhanje kave;diplomske naloge;
    Data
 
    
        
            | Language: | Slovenian | 
        
        
            | Year of publishing: | 2019 | 
            
        
        
            | Typology: | 2.11 - Undergraduate Thesis | 
            
        
            | Organization: | UM FERI - Faculty of Electrical Engineering and Computer Science | 
        
            | Publisher: | [D. Narat] | 
   
        
            | UDC: | 004.92(043.2) | 
   
        
        
            | COBISS: | 23070742   | 
        
        
  
        
            | Views: | 1417 | 
        
        
            | Downloads: | 205 | 
        
        
            | Average score: | 0 (0 votes) | 
        
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    Other data
 
    
        
            | Secondary language: | English | 
        
        
            | Secondary title: | Computer games development for microsoft HoloLens | 
        
        
        
            | Secondary abstract: | In this diploma thesis a process of a game development in Unity game engine for Microsoft 
HoloLens is presented. The game represents a process of making coffee, thus presenting 
the various functionalities offered by HoloLens. The programming language used for the 
development is C#. The thesis describes HoloLens, its history and functionality. It also 
describes Unity game engine, what it offers and what features were used. The practical part 
of the thesis outlines the main features of HoloLens, how they were used in the game and the 
problems we faced. At the end, the gameplay of a finished game is shown. | 
        
        
            | Secondary keywords: | HoloLens;computer game;Unity;preparing coffee; | 
        
            
        
            | Type (COBISS): | Bachelor thesis/paper | 
        
        
           
        
           
        
           
        
           
        
            | Thesis comment: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije | 
        
           
        
           
        
           
        
            | Pages: | VIII, 48 str. | 
        
           
        
           
        
           
        
           
        
           
        
           
        
           
        
           
        
          
        
          
        
          
        
         
        
         
        
        
            | ID: | 11360489 |