diplomsko delo
Abstract
Vsak dan si redno olajšamo delo s pametnimi telefoni s planiranjem, negovanjem stikov itd. Vendar ne uporabljamo pametnih telefonov samo za lajšanje dela. Zato smo se tudi odločili za diplomsko delo, ki prikazuje vse korake razvoja mobilne igre.
Cilj diplomskega dela je razvoj delujoče in zabavne mobilne igre, ki bo objavljena na Google Play Store. Najprej so opisani in predstavljeni programi, programski jeziki in storitve, ki so uporabljene pri izdelavi mobilne igre. V nadaljevanju je prikazan nastanek ideje igre in pomoč prejšnjih, neuspešnih projektov. Po pridobitvi ideje so opisani grafični elementi, programiranje, spremenljivke, testiranje, izboljševanje in objava mobilne igre.
Z diplomskim delom so prikazani razvoj in objava mobilne igre, učenje osnov programiranja v C# jeziku in uporaba Unityja. Na koncu je viden pomen povratnih informacij igralcev za odpravljanje napak in izboljšave.
Keywords
programiranje;mobilne igre;diplomske naloge;
Data
Language: |
Slovenian |
Year of publishing: |
2020 |
Typology: |
2.11 - Undergraduate Thesis |
Organization: |
UM FOV - Faculty of Organizational Sciences |
Publisher: |
[Š. Hrnjičić] |
UDC: |
004.42 |
COBISS: |
36017155
|
Views: |
363 |
Downloads: |
80 |
Average score: |
0 (0 votes) |
Metadata: |
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Other data
Secondary language: |
English |
Secondary title: |
Development of a mobile game with Unity |
Secondary abstract: |
We all make our lives a little bit easier by using smart phones in our daily lives by planning, nurturing contacts, ect. However, we do not use our smartphones just to make our lives easier. Therefore, we decided on a diploma thesis that shows all the steps of mobile game development.
The aim of the thesis is to develop a working and fun mobile game, which we will publish on the Google Play Store. We first described and presented the programs, programming languages and services we used to create the mobile game. We continued with the section in which we showed how the idea of the game came about and how previous, unsuccessful projects helped us. After getting the idea, we described the graphic elements, programming, variables testing, improvement and publication of the mobile game.
With the diploma work we showed how to develop a mobile game and publish it, we learned the basics of programming in C # language and the use of Unity. In the end, we saw how important player feedback is for debugging and improvement. |
Secondary keywords: |
development;mobile game;graphic elements;programming;publication; |
Type (COBISS): |
Bachelor thesis/paper |
Thesis comment: |
Univ. v Mariboru, Fak. za organizacijske vede |
Pages: |
V, 46 f. |
ID: |
11962942 |