diplomsko delo
Abstract
V diplomski nalogi smo se lotili uporabiti nevronske mreže za generiranje
naključnih zgodb. Te zgodbe so se uporabile v tekstovni igri, kjer je lahko
uporabnik igral skozi naključno zgodbo z neskončno načinov igranja. Model,
ki je bil uporabljen za generiranje besedila, je GPT-2, sama tekstovna igrica
pa je bila narejena v obliki spletne aplikacije, ki uporablja računalnik v oblaku
za shranjevanje ter uporabljanje samega modela. Za učenje modela smo
uporabili angleške knjige raznih zvrsti. Rezultati diplomske naloge je igra,
kjer se za vsako igro generira nova zgodba ter uporabnik lahko igra od začetka
do konca brez težav. S tem smo pokazali potencial nevronskih mrež v igricah
ter možno uporabo.
Keywords
generiranje zgodbe;tekstovna igrica;nevronske mreže;računalništvo;računalništvo in informatika;visokošolski strokovni študij;diplomske naloge;
Data
Language: |
Slovenian |
Year of publishing: |
2021 |
Typology: |
2.11 - Undergraduate Thesis |
Organization: |
UL FRI - Faculty of Computer and Information Science |
Publisher: |
[A. Herceg] |
UDC: |
004.8(043.2) |
COBISS: |
54941443
|
Views: |
303 |
Downloads: |
78 |
Average score: |
0 (0 votes) |
Metadata: |
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Other data
Secondary language: |
English |
Secondary title: |
Generating gameplay story with neural network in a text-based game |
Secondary abstract: |
In our thesis, we set out to use neural networks to generate random stories.
These stories were used in a text game where the user could play through a
random story with endless gameplay possibilities. The model used to generate the text is GPT-2, and the text adventure is made as a simple web
application, which implements cloud services for computing and storage of
the models. To train the model, we used English literature from various
sources. The result of the thesis is a game where a new story is generated
for each game and the user is able to play the game from start to finish
without any problems. This use case shows the potential of neural networks
in games. |
Secondary keywords: |
generating gameplay story;text-based game;neural networks;computer science;computer and information science;diploma; |
Type (COBISS): |
Bachelor thesis/paper |
Study programme: |
1000470 |
Thesis comment: |
Univ. v Ljubljani, Fak. za računalništvo in informatiko |
Pages: |
46 str. |
ID: |
12639646 |