diplomsko delo
Tilen Smole (Author), Aleš Smrdel (Mentor)

Abstract

V okviru diplomske naloge smo se ukvarjali z načrtovanjem in implementacijo platforme, ki bi uporabnikom omogočala igranje tematsko povezanih iger na spletu. Cilja sta bila izdelati igralno platformo, ki bi bila zanimiva za igranje, s prijaznim uporabniškim vmesnikom, in uspešna promocija platforme. V okviru dela so opisani izzivi in postopki pri izdelavi platforme. Najprej je predstavljenih nekaj podobnih platform. Temu sledi opis vseh vključenih tehnologij in razlogov za njihovo izbiro. Predstavljeni so tudi najzanimivejši odseki programske kode. Podrobneje so tudi predstavljene vse igre igralne platforme, od idejne zasnove, preko zgodbe in problemov pri izdelavi do napovednika za posamezno igro. Diplomska naloga je zaključena z opisom rezultatov in mnenj igralcev in zaključkom, ki povzame celoten projekt.

Keywords

JavaScript;igralna platforma;Phaser;spletne igre;HTML;visokošolski strokovni študij;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UL FRI - Faculty of Computer and Information Science
Publisher: [T. Smole]
UDC: 004.5:794(043.2)
COBISS: 209149699 Link will open in a new window
Views: 533
Downloads: 61
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Other data

Secondary language: English
Secondary title: Gaming platform Zmejelov
Secondary abstract: The aim of this thesis was to create a gaming platform that would be engaging to play, with an intuitive user interface and successful promotion of the entire platform. The thesis illustrates the problems and processes involved in the development of the gaming platform. The work includes a description of all the technologies used and the reasons for their selection. It also details several sections of code and provides explanations for each. All the games on the platform are presented in detail, covering aspects such as conceptual design, storyline, development challenges, and trailers for each game. The thesis concludes with an overview of the results, players' opinions, and a summary of the entire project.
Secondary keywords: JavaScript;gaming platform;Phaser;web games;computer science;HTML;diploma;Videoigre;Računalništvo;Univerzitetna in visokošolska dela;
Type (COBISS): Bachelor thesis/paper
Study programme: 1000470
Embargo end date (OpenAIRE): 1970-01-01
Thesis comment: Univ. v Ljubljani, Fak. za računalništvo in informatiko
Pages: 1 spletni vir (1 datoteka PDF (49 str.))
ID: 24910815