diplomsko delo univerzitetnega študijskega programa
Abstract
V diplomskem delu smo predstavili programski jezik GLSL, ki se v računalniški grafiki uporablja za dinamično senčenje upodobljenih objektov v animacijah, igrah, vizualizacijah in simulacijah. Opisali smo postopek upodabljanja in stopnje grafičnega cevovoda. Izdelali smo aplikacijo, ki demonstrira nekaj posebnih učinkov pri senčenju objektov s programskim jezikom GLSL za senčilnike.
Keywords
OpenGL;GLSL;računalniška grafika;grafični cevovod;senčilniki;
Data
Language: |
Slovenian |
Year of publishing: |
2013 |
Typology: |
2.11 - Undergraduate Thesis |
Organization: |
UM FERI - Faculty of Electrical Engineering and Computer Science |
Publisher: |
[G. Jurgec] |
UDC: |
004.925.3(043.2) |
COBISS: |
17219094
|
Views: |
1445 |
Downloads: |
92 |
Average score: |
0 (0 votes) |
Metadata: |
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Other data
Secondary language: |
English |
Secondary title: |
SHADING WITH GLSL LANGUAGE IN OPEN GL |
Secondary abstract: |
In our thesis, we have presented the programming language GLSL, which is used in computer graphics for dynamic shading of objects in animations, games,visualizations and simulations. We have described the process of rendering and the stages of graphics pipeline. We have developed an application that demonstrates some of the special effects in rendering objects with OpenGL Shading Language. |
Secondary keywords: |
OpenGL;GLSL;computer graphics;graphics pipeline;shader; |
URN: |
URN:SI:UM: |
Type (COBISS): |
Bachelor thesis/paper |
Thesis comment: |
Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko |
Pages: |
X, 37 str. |
ID: |
8726663 |