diplomsko delo
Patricija Maučec (Author), Melita Zajc (Mentor)

Abstract

V diplomski nalogi se ukvarjam s področjem videoiger. Ugotavljala sem kako se je kazalo poenostavljanje serij videoiger v smislu zahtevnosti skozi čas. Metode, ki sem jih uporabljala so pregled literature in anketa. Ugotovila sem, da poenostavljanje veliko ljudi zamenjuje za »streamlining« ter poneumljanje videoiger in posledica tega s ločena mnenja glede tega, kaj je kaj. Rezultati ankete so pokazali, da igralci poenostavljanje opazijo, vendar jih to ne moti. Večini igralcev je pomembna predvsem zgodba in igralniška izkušnja. Tako sem prišla do ugotovitev, da je poenostavljanje videoiger prisotno ter celo potrebno za razvoj videoiger.

Keywords

video igre;poenostavljanje video iger;zgodovina video iger;industrija video iger;serije video iger;Tomb Raider;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: [P. Maučec]
UDC: 621.397:519.857(043.2)
COBISS: 18289942 Link will open in a new window
Views: 1264
Downloads: 86
Average score: 0 (0 votes)
Metadata: JSON JSON-RDF JSON-LD TURTLE N-TRIPLES XML RDFA MICRODATA DC-XML DC-RDF RDF

Other data

Secondary language: English
Secondary title: STREAM LINING/SIMPLIFYING VIDEOGAMES THROUGH TIME
Secondary abstract: In my research I focused my work on videogames area. I observed the term »simplifying« and its effects on series of videogames over time. The methods I used were literature review and survey. I found out that a lot of people confuse simplifying with streamlinig and dumbing down videogames and for that reason there are seperate opinions about that term. The results show that players do notice simplifying, but that doesen't seem to bother them. For a lot of gamers the most important thing is story and gaming experience. I came to conclusion that simplifying videogames is present and necessary for development of videogames.
Secondary keywords: Tomb Raider;videogames;simplifying videogames;streamling videogames;history of videogames;videogame series;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Medijske komunikacije
Pages: VI, 36 f.
ID: 8730175
Recommended works:
, diplomsko delo
, sistematična izgradnja procesnega modela z uporabo metode MetaME in Agilnega modeliranja