lov na zaklad
Mariza Močnik (Author), Janez Demšar (Mentor), Irena Nančovska Šerbec (Co-mentor)

Abstract

V diplomskem delu je podanih nekaj teoretičnih osnov o računalniškem in algoritmičnem razmišljanju. Slednje je bistveno in nujno potrebno pri programiranju. Programiranje omogoča izdelavo novih programov, ki jih v sodobnem času nenehno potrebujemo na vseh področjih. Zgodnje učenje programiranja je torej, za otroke in njihovo prihodnost bistvenega pomena. Med sodobnejše načine učenja programiranja sodi igranje igre v diplomskem delu smo predstavili primer igre, ki je namenjena učenju le-tega. Igra se imenuje Lov na zaklad in je izdelana s pomočjo grafičnih programov in nekaterih spletnih strani. Lov na zaklad je didaktična, namizna igra s pravili. Z igranjem igre, naj bi otroci razvijali algoritmično razmišljanje, sposobnost reševanja problemov, pridobili naj bi programerske veščine in se seznanili s pomembnimi programerskimi koncepti: pogojni stavek ali vejitev ter zanki »for« in »while«. Poleg tega omenjena igra otrokom omogoča razvijati ustvarjalen način razmišljanja in jih navaja k sodelovanju s soigralci, oziroma k skupinskemu delu in učenju.

Keywords

računalniško razmišljanje;algoritmično razmišljanje;didaktična namizna igra;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UL FRI - Faculty of Computer and Information Science
Publisher: [M. Močnik]
UDC: 004.4(043.2)
COBISS: 10711369 Link will open in a new window
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Downloads: 195
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Other data

Secondary language: English
Secondary title: Learning programming: treasure hunt
Secondary abstract: In this thesis a few teoretical basics about computational and algoritmic thinking are given, which is necessary in programming. Programming allows developing of new programs, which are constantly needed in all areas. Early learning is therfore significant for children and their future. Among modern ways of teaching programming belongs game palying, for this purpose an example board game is presented The game is called "Lov na zaklad". It was created using graphical programs and few websites. "Lov na zaklad" is a didactical board game with rules. By playing this game, children should develop algoritmic thinking, ability to solve problems, gain programmers skills and acquaint themselves with important programming concepts like: if clause and loops "for" and "while". The game also allows children to develop creative way of thinking, to cooperate with other players or teamwork.
Secondary keywords: computer science;programming;računalništvo;programiranje;
File type: application/pdf
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. Ljubljana, Pedagoška fak., Dvopredmetni učitelj: Matematika - Računalništvo
Pages: 54 str.
ID: 9055541