diplomsko delo univerzitetnega študijskega programa
Edo Osmič (Author), Nikola Guid (Mentor), Damjan Strnad (Co-mentor)

Abstract

V diplomski nalogi je opisan postopek izdelave igre othello, ki jo nadgradimo z algoritmi umetne inteligence. Vsebuje opis in zgodovino igre, predstavljeno pa je tudi orodje, s katerim igro izdelamo. Obravnavamo tudi načrt in postopek izdelave igre, na koncu pa je bolj podrobno opisana še implementacija algoritmov. Rezultat diplomske naloge je računalniški igralec igre othello, ki pri izbiranju svojih potez uporablja specifične strategije.

Keywords

računalniška grafika;Othello;umetna inteligenca;algoritmi;računalniške igre;

Data

Language: Slovenian
Year of publishing:
Source: Maribor
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: [E. Osmič]
UDC: 004.92
COBISS: 14905110 Link will open in a new window
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Downloads: 106
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Other data

Secondary language: English
Secondary title: Upgrading Othello with artificial intelligence algorithms
Secondary abstract: The thesis describes the process of making a computer game othello, which is upgraded with artificial intelligence algorithms. It contains description and history of the game along with presentation of the tool, with which the game is created. The plan of our game development is given, finishing it with detailed description of algorithms implementation. The result of the diploma is a computer player, who uses specific strategies for determining his next move.
Secondary keywords: Othello;artificial intelligence;algotihms;computer games;computer graphics;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko
Pages: VII, 36 f.
Keywords (UDC): science and knowledge;organization;computer science;information;documentation;librarianship;institutions;publications;znanost in znanje;organizacije;informacije;dokumentacija;bibliotekarstvo;institucije;publikacije;prolegomena;fundamentals of knowledge and culture;propaedeutics;prolegomena;splošne osnove znanosti in kulture;computer science and technology;computing;data processing;računalniška znanost in tehnologija;računalništvo;obdelava podatkov;application-oriented computer-based techniques;računalniške tehnike za namensko rabo;aplikativno usmerjene računalniško podprte tehnike;computer graphics;računalniška grafika;
ID: 991616
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