diplomsko delo
Petra Gyergyek (Author), Melita Zajc (Mentor)

Abstract

Opisali bomo zgodovino komercialne hollywoodske animacije od tradicionalne do digitalne 2D in 3D animacije. Poskušali bomo izluščiti različna področja in tehnike animiranja in pojasniti, kako se uporabljajo v komercialnih hollywoodskih animiranih filmih. Raziskali bomo tudi zgodovino prvih digitalno računalniško generiranih animiranih filmov in opisali trenutno najbolj znane animacijske studie Hollywooda. Podrobneje pa bomo raziskali delo Pixarja, pionirja na tem področju. Na podlagi vseh teh informacij bomo poskušali ugotoviti, kaj je tisto, kar je še vedno težko animirati in v kakšno smer se lahko digitalna animacija še razvija.

Keywords

tradicionalna animacija;digitalna animacija;hollywoodski animirani filmi;animacijski studio;

Data

Language: Slovenian
Year of publishing:
Source: Maribor
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: [P. Gyergyek]
UDC: 778.534.6(043.2)
COBISS: 16467478 Link will open in a new window
Views: 5486
Downloads: 238
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Other data

Secondary language: English
Secondary title: Potential development of digital animation
Secondary abstract: We will describe the history of commercial Hollywood animation from traditional to digital 2D and 3D animation. We will try to find the different areas and techniques of commercial Hollywood animation and how those are used in animated films. We will research the history of the first digital computer generated animated films and describe currently most famous Hollywood animation studios. In detail we will try to explore the pioneer in that area-Pixar. On the basis of all those information we will try to find out what is still hard to animate and in which direction can digital animation develop.
Secondary keywords: traditional animation;digital animation;Hollywood animated movies;animation studios;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Medijske komunikacije
Pages: VIII, 31 str.
Keywords (UDC): the arts;recreation;entertainment;sport;umetnost;razvedrilo;zabava;šport;photography and similar processes;fotografija in podobni postopki;special applications and techniques of photography;posebne fotografske tehnike in aplikacije;
ID: 996275
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