Jezik: | Slovenski jezik |
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Leto izida: | 2016 |
Tipologija: | 2.11 - Diplomsko delo |
Organizacija: | UM FERI - Fakulteta za elektrotehniko, računalništvo in informatiko |
Založnik: | M. Ramšak |
UDK: | 004.021(043.2) |
COBISS: | 19899926 |
Št. ogledov: | 956 |
Št. prenosov: | 75 |
Ocena: | 0 (0 glasov) |
Metapodatki: |
Sekundarni jezik: | Angleški jezik |
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Sekundarni naslov: | GAME LOGIC FOR THE MULTIPLAYER GAME REVOLUTION |
Sekundarni povzetek: | The thesis describes the process of creating a multiplayer game at the network and logic level. It points to the issues arising during synchronisation of game objects with the server and the client and discusses the importance of a positive user experience. Moreover, it touches on the planning of projects and work distribution and compares various game development tools in order to determine the most appropriate tool for this purpose. |
Sekundarne ključne besede: | multiplayer game;Unity;network support;game logic;evolution algorithm; |
URN: | URN:SI:UM: |
Vrsta dela (COBISS): | Diplomsko delo/naloga |
Komentar na gradivo: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije |
Strani: | IX, 39 str. |
ID: | 9160752 |