diplomsko delo
Abstract
V diplomskem delu smo preučili prosto dostopno razvojno okolje Unity in uporabili pridobljeno znanje pri izdelavi temeljev računalniške igre, na katerih se lahko nato preprosto gradi. Delo je vključevalo pisanje skript in izdelavo objektov z različnimi komponentami. Potek izdelave smo podrobno opisali in posebej razložili funkcije, ki so značilne za uporabljeno razvojno okolje. Za test smo ustvarili sceno, kjer smo uporabili ustvarjene objekte, da smo lahko preučili njihovo obnašanje in popravili morebitne napake.
Keywords
računalniške igre;funkcije v razvojnem okolju;razvojno okolje;skripta;diplomske naloge;
Data
Language: |
Slovenian |
Year of publishing: |
2017 |
Typology: |
2.11 - Undergraduate Thesis |
Organization: |
UM FERI - Faculty of Electrical Engineering and Computer Science |
Publisher: |
K. Rus |
UDC: |
004.92(043.2) |
COBISS: |
20903190
|
Views: |
773 |
Downloads: |
86 |
Average score: |
0 (0 votes) |
Metadata: |
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Other data
Secondary language: |
English |
Secondary title: |
The development of computer games and its problems |
Secondary abstract: |
In our thesis we examined the freely accessible game engine Unity and used the acquired knowledge to create the basis of a video game, which can then be easily built upon. The work consisted of writing scripts and developing objects with different components. We thoroughly described the developmental process and additionally explained the functions that are typical for the used developmental setting. For testing we developed a scene, where we used the created objects, so that we could study their behavior and correct any possible mistakes. |
Secondary keywords: |
computer games;functions;script;Unity; |
URN: |
URN:SI:UM: |
Type (COBISS): |
Bachelor thesis/paper |
Thesis comment: |
Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije |
Pages: |
VI, 43 str. |
ID: |
10858363 |