diplomsko delo
Žiga Bincl (Author), Simon Kolmanič (Mentor)

Abstract

V okviru diplomskega dela smo izdelali 3D aplikacijo z imenom RoomGen, ki deluje pod operacijskima sistemoma Windows in Linux na osebnih računalnikih ter računalnikih MAC. Aplikacija je namenjena arhitektom, da lahko izdelajo 3D model hiše in tako strankam lažje predstavijo notranjost zgradbe, ki jo ti želijo zgraditi. Za izdelavo aplikacije smo uporabili igralni pogon Unity 3D. Najprej smo pogledali, kako je pogon zgrajen, katere funkcije ponuja in kako so posamezni deli med sabo povezani, da smo jih lahko pozneje v svoji aplikaciji tudi uporabili. V delu smo opisali celoten proces razvoja in implementacije aplikacije. Nazadnje smo aplikacijo testirali na različnih osebnih računalnikih z različnimi grafičnimi nastavitvami in spremljali učinkovitost delovanja.

Keywords

razvoj iger;razvoj aplikacij;3D modeliranje;Unity 3D;načrtovanje;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: Ž. Bincl
UDC: 004.728.8(043.2)
COBISS: 20868630 Link will open in a new window
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Downloads: 98
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Other data

Secondary language: English
Secondary title: Residential buildings interior generator in Unity 3D engine
Secondary abstract: In the scope of this thesis, a 3D application called RoomGen has been developed, which runs under Windows and Linux operating systems on personal computers and MAC computers. Application is designed for architects to create a 3D house model, in order to better present building interior to the customers and future builders. For the development of the application, we used Unity 3D game engine. First, we looked at how the engine is build, which features it offers and how the individual parts work together, so we could use them later in our application. Next the whole development and implementation process is presented. Finally, we tested the application on various PCs with different graphical settings and monitored performance.
Secondary keywords: game development;application development;Unity 3D;planning;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije
Pages: VIII, 60 f.
ID: 10858954