| Language: | Slovenian |
|---|---|
| Year of publishing: | 2020 |
| Typology: | 2.11 - Undergraduate Thesis |
| Organization: | UM FERI - Faculty of Electrical Engineering and Computer Science |
| Publisher: | [S. Pucko] |
| UDC: | 004.92(043.2) |
| COBISS: |
38983939
|
| Views: | 344 |
| Downloads: | 89 |
| Average score: | 0 (0 votes) |
| Metadata: |
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| Secondary language: | English |
|---|---|
| Secondary title: | Building a 2D videogame in Unity |
| Secondary abstract: | The diploma thesis is about making a videogame. We get acquainted with the tools needed to make a game. We describe the whole proces from making the game's art to publishing the game. For creating the game we use Unity game engine which uses C# programing language. Art for the game is created with Piskel aplication. And in the end the game is uploaded to platform Itch.io. |
| Secondary keywords: | 2D;Unity;game; |
| Type (COBISS): | Bachelor thesis/paper |
| Thesis comment: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije |
| Pages: | VIII, 32 f. |
| ID: | 11897727 |