Language: | Slovenian |
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Year of publishing: | 2020 |
Typology: | 2.11 - Undergraduate Thesis |
Organization: | UM FERI - Faculty of Electrical Engineering and Computer Science |
Publisher: | [S. Pucko] |
UDC: | 004.92(043.2) |
COBISS: | 38983939 |
Views: | 344 |
Downloads: | 89 |
Average score: | 0 (0 votes) |
Metadata: |
Secondary language: | English |
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Secondary title: | Building a 2D videogame in Unity |
Secondary abstract: | The diploma thesis is about making a videogame. We get acquainted with the tools needed to make a game. We describe the whole proces from making the game's art to publishing the game. For creating the game we use Unity game engine which uses C# programing language. Art for the game is created with Piskel aplication. And in the end the game is uploaded to platform Itch.io. |
Secondary keywords: | 2D;Unity;game; |
Type (COBISS): | Bachelor thesis/paper |
Thesis comment: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije |
Pages: | VIII, 32 f. |
ID: | 11897727 |