diplomsko delo
Abstract
V diplomskem delu smo opisali potek izvedbe pomočnika igri Briškola z uporabo računalnika Raspberry Pi. Razvili smo aplikacijo, ki igralcem nudi nabor uporabnih informacij med udeležbo in po koncu igre. Na ta način smo poskusili obogatiti igralno izkušnjo tako novincem kot poznavalcem igre. Opisali smo stanje tehnike, ki nam je izvedbo omogočila, nato pa predstavili strojno in programsko rešitev. Za konec smo še analizirali in podali predloge možnih razširitev sistema.
Keywords
računalniške igre;pomočniki;računalniški vid;računalniki;diplomske naloge;
Data
Language: |
Slovenian |
Year of publishing: |
2020 |
Typology: |
2.11 - Undergraduate Thesis |
Organization: |
UM FERI - Faculty of Electrical Engineering and Computer Science |
Publisher: |
[L. Ernestini] |
UDC: |
004.96(043.2) |
COBISS: |
36690179
|
Views: |
290 |
Downloads: |
22 |
Average score: |
0 (0 votes) |
Metadata: |
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Other data
Secondary language: |
English |
Secondary title: |
Briscola card game support on the Raspberry Pi computer |
Secondary abstract: |
In this diploma thesis we describe the implementation of the Briscola card game support using the Raspberry Pi computer. We have developed an application that provides players with a set of useful information during and after finishing play. In this way, we tried to enrich the gaming experience for both beginner and advanced players of the game. We described the state of the technology that enabled us development, and then presented the hardware, followed by the software solution. Finally, we analyzed and gave suggestions for possible improvements of the system. |
Secondary keywords: |
Raspberry Pi;briscola;computer vision;Node.js; |
Type (COBISS): |
Bachelor thesis/paper |
Thesis comment: |
Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije |
Pages: |
X, 34 f. |
ID: |
12022957 |