diplomsko delo
Luka Ernestini (Author), Aleš Holobar (Mentor)

Abstract

V diplomskem delu smo opisali potek izvedbe pomočnika igri Briškola z uporabo računalnika Raspberry Pi. Razvili smo aplikacijo, ki igralcem nudi nabor uporabnih informacij med udeležbo in po koncu igre. Na ta način smo poskusili obogatiti igralno izkušnjo tako novincem kot poznavalcem igre. Opisali smo stanje tehnike, ki nam je izvedbo omogočila, nato pa predstavili strojno in programsko rešitev. Za konec smo še analizirali in podali predloge možnih razširitev sistema.

Keywords

računalniške igre;pomočniki;računalniški vid;računalniki;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: [L. Ernestini]
UDC: 004.96(043.2)
COBISS: 36690179 Link will open in a new window
Views: 290
Downloads: 22
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Other data

Secondary language: English
Secondary title: Briscola card game support on the Raspberry Pi computer
Secondary abstract: In this diploma thesis we describe the implementation of the Briscola card game support using the Raspberry Pi computer. We have developed an application that provides players with a set of useful information during and after finishing play. In this way, we tried to enrich the gaming experience for both beginner and advanced players of the game. We described the state of the technology that enabled us development, and then presented the hardware, followed by the software solution. Finally, we analyzed and gave suggestions for possible improvements of the system.
Secondary keywords: Raspberry Pi;briscola;computer vision;Node.js;
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije
Pages: X, 34 f.
ID: 12022957