diplomsko delo
Abstract
Cilj diplomske naloge je spoznati igralni pogon Godot ter v njem z orodji, ki
jih ponuja pogon, razviti računalniško igro. Naloga najprej predstavi začetke
izbranega žanra igre in njegove značilnosti. Nato sledi predstavitev igralnih pogonov, njihove zgodovine, sestave in namena. V tretjem delu prikaže
igralni pogon Godot, delovanje podsistemov pogona, organizacijo projekta in
programiranje v njem. Glavni del diplome opisuje razvoj računalniške igre.
Ta prikaže sestavo končne igre, ki sem jo razvil med pisanjem. Predstavljeni
so sestavni deli igre in njihova implementacija. Na koncu naloga opiše še
izvoz igre za platformi Windows in Android.
Keywords
Godot;računalniške igre;pogon za igre;razvoj igre;računalništvo in informatika;visokošolski strokovni študij;diplomske naloge;
Data
Language: |
Slovenian |
Year of publishing: |
2021 |
Typology: |
2.11 - Undergraduate Thesis |
Organization: |
UL FRI - Faculty of Computer and Information Science |
Publisher: |
[M. Ekar Fidermuc] |
UDC: |
004.96(043.2) |
COBISS: |
77104131
|
Views: |
324 |
Downloads: |
45 |
Average score: |
0 (0 votes) |
Metadata: |
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Other data
Secondary language: |
English |
Secondary title: |
Video game development using the Godot engine |
Secondary abstract: |
The purpose of this diploma is learning to use the Godot game engine and
developing a computer game, using its tools. The first part explains the
chosen game genre, when it first appeared and its characteristics. Afterwards
we look at game engines in general, how they developed through time, the
systems that comprise them and their purpose. In the next part we look at
the Godot game engine, how some of its core systems work, how it organizes
projects and how we can program in it. The main part shows the process of
creating our own game. Its structure, what components were used and how
they work. Finally, we look at the steps to export our game to the Windows
and Android platform. |
Secondary keywords: |
Godot;computer games;game engine;game development;computer science;computer and information science;diploma;Programiranje računalniških iger;Računalništvo;Univerzitetna in visokošolska dela; |
Type (COBISS): |
Bachelor thesis/paper |
Study programme: |
1000470 |
Thesis comment: |
Univ. v Ljubljani, Fak. za računalništvo in informatiko |
Pages: |
38 str. |
ID: |
13377265 |