magistrsko delo
Abstract
Glavni namen magistrskega dela je predstaviti miselno-gibalne igre za mlajše učence. Te igre pomembno vplivajo na možgane oziroma miselne procese in učenje. Magistrsko delo je sestavljeno iz teoretičnega in praktičnega dela. Miselno-gibalne igre so igre, kjer so otroci tako fizično kot tudi kognitivno aktivni in razvijajo tudi socialne sposobnosti. Namen izvajanja miselno-gibalnih iger je izboljševanje spomina, lažje sodelovanje pri učenju, zmanjševanje stresa, krepitev pozitivnih čustev za učenje in več telesne aktivnosti otrok. V vsaki dejavnosti so otroci postavljeni v okoliščine, ko morajo kritično razmišljati. Naučijo se razmišljati, medtem ko se zabavajo v gibanju. Ta odnos med gibanjem in učenjem podpirajo raziskave, ki kažejo, da gibanje izboljšuje razumevanje, učenci pa posledično dosegajo boljše rezultate v šoli. Praktični del je sestavljen iz miselno-gibalnih iger in primerov učnih priprav, ki vključujejo miselno-gibalne igre. Opisanih je štiriinštirideset miselno-gibalnih iger, ki se lahko glede na starost otrok tudi prilagodijo, vse pa je odvisno od kreativnosti učitelja. Vsaka igra je poimenovana, napisani so predvideni pripomočki, predlagani prostori, ki so primerni za izvajanje igre, in napotki, s katerimi predmeti poleg športne vzgoje se igra povezuje. Za lažjo predstavo, kako vključiti igre v pouk, so napisani trije primeri priprav z vključenimi miselno-gibalnimi igrami za različne starostne skupine in z različnimi medpredmetnimi povezavami. Miselno-gibalne igre so dobra motivacija za učenje in popestritev vseh učnih ur.
Keywords
magistrska dela;gibanje;namen gibanja;učenje;otroške igre;medpredmetno povezovanje;miselno-gibalne igre;
Data
Language: |
Slovenian |
Year of publishing: |
2022 |
Typology: |
2.09 - Master's Thesis |
Organization: |
UM PEF - Faculty of Education |
Publisher: |
[N. Cizl] |
UDC: |
37.015.31:796(043.2) |
COBISS: |
120609283
|
Views: |
2 |
Downloads: |
0 |
Average score: |
0 (0 votes) |
Metadata: |
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Other data
Secondary language: |
English |
Secondary title: |
Mind and Motion Games for Young Pupils |
Secondary abstract: |
The master's thesis consists of theoretical and practical part. Mind and motion games are games where children are both physically and cognitively active, but also develop social skills. The purpose of conducting mind and motion games is to improve memory, facilitate participation in learning, reduce stress, strengthen positive emotions for learning and more physical activity of children. In each activity, children are placed in situations where they need to think critically. They learn to think while having fun on the go. This relationship between movement and learning is supported by research showing that movement improves comprehension and, as a result, pupils achieve better results in school. The practical part consists of mind and motion games and examples of learning preparations that include mind-motion games. Forty-four mind and motion games are described, which can also be adapted to the age of the children, and it all depends on the creativity of the teacher. Each game is named, the necessary aids are specified, which rooms are suitable for the game and with which subjects, in addition to physical education, the game is connected to. To facilitate the idea of how to include games in the classroom, three examples of lesson preparations are written with included mind and motion games for different age groups and with different interdisciplinary connections. Mind and motion games are a good motivation to learn and enrich all lessons. |
Secondary keywords: |
master theses;motion;purpose of the motion;learning;children's games;cross-curricular integration;mind and motion games;Igre;Osnovnošolsko učenje in poučevanje;Interdisciplinarnost v izobraževanju;Univerzitetna in visokošolska dela; |
Type (COBISS): |
Master's thesis/paper |
Thesis comment: |
Univ. v Mariboru, Pedagoška fak., Oddelek za razredni pouk |
Pages: |
1 spletni vir (1 datoteka PDF (X, 118 str.)) |
ID: |
14348230 |