diplomsko delo
Abstract
Strežniki za igro Minecraft so zaradi narave igre omejeni na glavno nit programa, saj je mnogo opravil potrebno izvajati sinhrono.To preprečuje večje število igralcev v eni igri.V diplomskem delu rešujem ta problem s skaliranjem igre preko uporabe gruče Kubernetes.S tem se problemu učinkovito izognemo, potrebno pa je poudariti, da rešitev ni brez kompromisov.S to rešitvijo vsi igralci niso več povezani v skupen svet, temveč so razdeljeni med več svetov.Rešitev je primerna v situacijah, kjer ta kompromis ne vpliva na kvaliteto doživetja igranja.Cilj rešitve je višje število igralcev povezanih v omrežje, ter s tem boljša izkoriščenost celotnega računalniškega sistema.
Keywords
Minecraft;Kubernetes;vsebnik;skaliranje;operater;računalništvo in informatika;univerzitetni študij;diplomske naloge;
Data
Language: |
Slovenian |
Year of publishing: |
2022 |
Typology: |
2.11 - Undergraduate Thesis |
Organization: |
UL FRI - Faculty of Computer and Information Science |
Publisher: |
[M. Mitič] |
UDC: |
004.5:794(043.2) |
COBISS: |
113266179
|
Views: |
144 |
Downloads: |
82 |
Average score: |
0 (0 votes) |
Metadata: |
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Other data
Secondary language: |
English |
Secondary title: |
Scaling Minecraft using Kubernetes |
Secondary abstract: |
Due to the nature of the game, Minecraft servers are limited to the main thread, as many tasks are required to completed synchronously.This in turn prevents larger number of players on a single server.I attempt to evade the problem by scaling the game using a Kubernetes cluster.With that, the problem can be efficiently avoided, but it is important to mention that the solution is not without compromise.With this solution, players are no longer connected to the same world, but are split among multiple.The solution is applicable in situations where the compromise does not affect the quality of gameplay.The goal of this work is to increase the number of players connected to a unified network of servers and with that taking a higher advantage of system resources. |
Secondary keywords: |
Minecraft;Kubernetes;container;scaling;operator;computer and information science;diploma;Videoigre;Računalništvo;Univerzitetna in visokošolska dela; |
Type (COBISS): |
Bachelor thesis/paper |
Study programme: |
1000468 |
Embargo end date (OpenAIRE): |
1970-01-01 |
Thesis comment: |
Univ. v Ljubljani, Fak. za računalništvo in informatiko |
Pages: |
35 str. |
ID: |
15654912 |