diplomsko delo
Tim Vlastelica (Author), Matej Zajc (Mentor), Janez Zaletelj (Co-mentor)

Abstract

Ambientna inteligenca predstavlja okolje, ki na podlagi zaznavanja aktivnosti in okoliščin uporabnika sprejema odločitve, ki ugodno vplivajo nanj [1], [2]. S prototipiranjem vmesnikov ambientne inteligence želimo preučiti možnosti, kako tehnologijo pametnih ambientov približati končnemu uporabniku, da postanejo del njegovega vsakodnevnega življenja. Doseči želimo, da so vmesniki in sistemi ambientne inteligence odzivni, vseprisotni in prilagodljivi uporabnikovim potrebam. Izdelani prototip uporablja principe naravnih vmesnikov in omogoča upravljanje multimedijskega predvajalnika Kodi s pomočjo uporabnikovih gest in prisotnosti v prostoru. Prototip vsebuje več vhodov ter izhodov, zato za izvedbo prototipa potrebujemo programsko orodje, s katerim lahko hitro in pregledno ustvarjamo povezave med posameznimi entitetami ter vključujemo inteligenco v naš sistem. To nam omogoča razvojno orodje za vizualno programiranje Node-RED. Morda celo najpomembnejši korak v razvoju prototipa je testiranje s končnimi uporabniki, kajti le tako dobimo vpogled v uporabnost našega prototipa, zato smo izvedli uporabniška testiranja v laboratoriju ter analizirali pridobljene rezultate.

Keywords

ambientna inteligenca;internet stvari;Node-RED;prototipiranje;MQTT;Raspberry Pi;Google Coral;univerzitetni študij;Elektrotehnika;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UL FE - Faculty of Electrical Engineering
Publisher: [T. Vlastelica]
UDC: 004.8(043.2)
COBISS: 124167427 Link will open in a new window
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Downloads: 2
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Other data

Secondary language: English
Secondary title: Prototyping ambient intelligence solution for multimedia player control
Secondary abstract: Ambient intelligence represents an environment, which adapts and makes decisions based on the observation of user's activities and context [1], [2]. By prototyping ambient intelligence interfaces, we want to study ways to bring the technology of smart environments closer to the end user, so that they become part of his daily life. We aim that interfaces and systems of ambient intelligence are responsive, ubiquitous and adaptable to user's needs. During the development of the prototype we employed the principles of natural interfaces, more specifically presence detection and gesture-based control. The final prototype enables the user to control Kodi multimedia player by using hand gestures. A prototype consists of several inputs as well as outputs. In order to connect entities quickly and transparently and integrate intelligence into our system, we utilised visual flow-based programming framework Node-RED. Perhaps the most important step in development of a prototype is end-user testing, as this is the only way to gain insight into the usability of our prototype, therefore, we performed user testing in the laboratory and analyzed the obtained results.
Secondary keywords: Ami;IoT;Node-RED;prototyping;MQTT;Raspberry Pi;Google Coral;prototype;
Type (COBISS): Bachelor thesis/paper
Study programme: 1000313
Embargo end date (OpenAIRE): 1970-01-01
Thesis comment: Univ. v Ljubljani, Fak. za elektrotehniko
Pages: XVI, 44 str.
ID: 16643718