diplomsko delo
Povzetek
Ambientna inteligenca predstavlja okolje, ki na podlagi zaznavanja aktivnosti in
okoliščin uporabnika sprejema odločitve, ki ugodno vplivajo nanj [1], [2]. S
prototipiranjem vmesnikov ambientne inteligence želimo preučiti možnosti,
kako tehnologijo pametnih ambientov približati končnemu uporabniku, da
postanejo del njegovega vsakodnevnega življenja. Doseči želimo, da so vmesniki
in sistemi ambientne inteligence odzivni, vseprisotni in prilagodljivi
uporabnikovim potrebam. Izdelani prototip uporablja principe naravnih
vmesnikov in omogoča upravljanje multimedijskega predvajalnika Kodi s
pomočjo uporabnikovih gest in prisotnosti v prostoru. Prototip vsebuje več
vhodov ter izhodov, zato za izvedbo prototipa potrebujemo programsko orodje,
s katerim lahko hitro in pregledno ustvarjamo povezave med posameznimi
entitetami ter vključujemo inteligenco v naš sistem. To nam omogoča razvojno
orodje za vizualno programiranje Node-RED. Morda celo najpomembnejši korak
v razvoju prototipa je testiranje s končnimi uporabniki, kajti le tako dobimo
vpogled v uporabnost našega prototipa, zato smo izvedli uporabniška testiranja
v laboratoriju ter analizirali pridobljene rezultate.
Ključne besede
ambientna inteligenca;internet stvari;Node-RED;prototipiranje;MQTT;Raspberry Pi;Google Coral;univerzitetni študij;Elektrotehnika;diplomske naloge;
Podatki
Jezik: |
Slovenski jezik |
Leto izida: |
2022 |
Tipologija: |
2.11 - Diplomsko delo |
Organizacija: |
UL FE - Fakulteta za elektrotehniko |
Založnik: |
[T. Vlastelica] |
UDK: |
004.8(043.2) |
COBISS: |
124167427
|
Št. ogledov: |
12 |
Št. prenosov: |
2 |
Ocena: |
0 (0 glasov) |
Metapodatki: |
|
Ostali podatki
Sekundarni jezik: |
Angleški jezik |
Sekundarni naslov: |
Prototyping ambient intelligence solution for multimedia player control |
Sekundarni povzetek: |
Ambient intelligence represents an environment, which adapts and makes
decisions based on the observation of user's activities and context [1], [2]. By
prototyping ambient intelligence interfaces, we want to study ways to bring the
technology of smart environments closer to the end user, so that they become
part of his daily life. We aim that interfaces and systems of ambient intelligence
are responsive, ubiquitous and adaptable to user's needs. During the
development of the prototype we employed the principles of natural interfaces,
more specifically presence detection and gesture-based control. The final
prototype enables the user to control Kodi multimedia player by using hand
gestures. A prototype consists of several inputs as well as outputs. In order to
connect entities quickly and transparently and integrate intelligence into our
system, we utilised visual flow-based programming framework Node-RED.
Perhaps the most important step in development of a prototype is end-user
testing, as this is the only way to gain insight into the usability of our prototype,
therefore, we performed user testing in the laboratory and analyzed the obtained
results. |
Sekundarne ključne besede: |
Ami;IoT;Node-RED;prototyping;MQTT;Raspberry Pi;Google Coral;prototype; |
Vrsta dela (COBISS): |
Diplomsko delo/naloga |
Študijski program: |
1000313 |
Konec prepovedi (OpenAIRE): |
1970-01-01 |
Komentar na gradivo: |
Univ. v Ljubljani, Fak. za elektrotehniko |
Strani: |
XVI, 44 str. |
ID: |
16643718 |