diplomsko delo
Ažbe Kavčič (Author), Andrej Žemva (Mentor)

Abstract

Diplomsko delo je namenjeno interakciji z uporabnikom, kjer se le-ta skozi igro spozna z osnovnimi pojavi in komponentami v elektrotehniki. Spoznavanje poteka prek zaporedja eksperimentov in prikazov, z večino katerih ima uporabnik fizično interakcijo. Proces izkušnje popestri še to, da sta ob začetku uporabniku predstavljena zgodba in zaplet, ki ju mora uporabnik postopno rešiti.

Keywords

igre;uganke;eksperimenti;induktivnost;kapacitivnost;upornost;magnetizem;napajalniki;visokošolski strokovni študij;Aplikativna elektrotehnika;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UL FE - Faculty of Electrical Engineering
Publisher: [A. Kavčič]
UDC: 621.3:[37.015.31:793.7](043.2)
COBISS: 166220291 Link will open in a new window
Views: 27
Downloads: 14
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Other data

Secondary language: English
Secondary title: Using the game to discover electrotechnical phenomena
Secondary abstract: This thesis is designed for interaction with the user, as they are familiarized with basic components and phenomena in electronics through a game. The process of familiarization happens through a set of experiments and displays that the user can have physical interactions with. The experience is amplified in a way where at the beginning of it, the user is told a story and a conflict that they are then asked to solve.
Secondary keywords: game;puzzle;experiment;inductance;capacitance;resistance;magnetism;power supply sources;
Type (COBISS): Bachelor thesis/paper
Study programme: 1000315
Embargo end date (OpenAIRE): 1970-01-01
Thesis comment: Univ. v Ljubljani, Fak. za elektrotehniko
Pages: XVIII, 41 str.
ID: 19975904