diplomsko delo
Nejc Tramšek (Author), Simon Kolmanič (Mentor), Damjan Strnad (Co-mentor)

Abstract

V tem diplomskem delu se ukvarjamo z vizualizacijo jezer in morij v pogonu Unity 3D. V začetku je zapisan kratek pregled zgodovinskega razvoja metod za vizualizacijo vodnih po-vršin in vodotokov in nato predstavitev teh metod. Za lažje razumevanje smo nekatere te metode predstavili in opisali tudi v praktičnem delu. Izdelali smo vizualizacijo morja ter jezera in pri tem uporabili nekatere opisane metode vizualizacije.

Keywords

morje;jezera;računalniška grafika;vizualizacija;Unity 3D;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: N. Tramšek
UDC: 004.92:627.222(043.2)
COBISS: 19593238 Link will open in a new window
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Downloads: 169
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Other data

Secondary language: English
Secondary title: VISUALISATION OF LAKES AND SEAS USING UNITY 3D
Secondary abstract: In this thesis we focus on the visualisation of lakes and seas in the Unity 3D game engine. In the beginning of the document we do a brief overview and description of methods that were used through history for the visualisation of water surfaces. For easier understanding we also described and used some of these methods in a practical manner where we created the visualisation of a lake and a sea.
Secondary keywords: sea;lakes;computer graphics;visualization;Unity 3D;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije
Pages: IX, 55 str.
ID: 9137715