| Language: | Slovenian |
|---|---|
| Year of publishing: | 2016 |
| Typology: | 2.11 - Undergraduate Thesis |
| Organization: | UM FERI - Faculty of Electrical Engineering and Computer Science |
| Publisher: | N. Tramšek |
| UDC: | 004.92:627.222(043.2) |
| COBISS: |
19593238
|
| Views: | 876 |
| Downloads: | 169 |
| Average score: | 0 (0 votes) |
| Metadata: |
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| Secondary language: | English |
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| Secondary title: | VISUALISATION OF LAKES AND SEAS USING UNITY 3D |
| Secondary abstract: | In this thesis we focus on the visualisation of lakes and seas in the Unity 3D game engine. In the beginning of the document we do a brief overview and description of methods that were used through history for the visualisation of water surfaces. For easier understanding we also described and used some of these methods in a practical manner where we created the visualisation of a lake and a sea. |
| Secondary keywords: | sea;lakes;computer graphics;visualization;Unity 3D; |
| URN: | URN:SI:UM: |
| Type (COBISS): | Bachelor thesis/paper |
| Thesis comment: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije |
| Pages: | IX, 55 str. |
| ID: | 9137715 |