diplomsko delo
Marko Ramšak (Author), Matej Črepinšek (Mentor)

Abstract

V diplomskem delu je opisan proces izdelave 3D-igre Revolution z uporabo igralnega pogona Unity3D. Delo je osredotočeno na igralno mehaniko, igralni način in grafično podobo igre, del diplomskega dela pa je posvečen tudi 3D-modeliranju, teksturiranju, skriptiranju in optimizaciji igre. Igra Revolution je več igralska 3D-arkadna igra. V njej igralec z enostavnimi kontrolami v tretjeosebnem pogledu upravlja kroglo in proti sotekmovalcem prek internetnega omrežja tekmuje v uničevanju elementov igre, ki mu prinašajo točke.

Keywords

video igre;Unity3D;3D modeliranje;igralna mehanika;grafika video igre;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: M. Ramšak
UDC: 004.388.4(043.2)
COBISS: 19907094 Link will open in a new window
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Other data

Secondary language: English
Secondary title: GRAPHICS AND GAME MECHANICS FOR THE MULTIPLAYER GAME REVOLUTION
Secondary abstract: In this graduation thesis we describe the production process of a 3D game Revolution using the game engine Unity3D. We mainly focus on game mechanics, gameplay and graphics of the game while describing the process of 3D modeling, texturing, scripting and game optimization. Revolution is a multiplayer arcade game. In the game players compete agains eachother over the internet connection, destroying and collecting game objects which grant them points.
Secondary keywords: video games;Unity3D;3D modeling;game machanics;gameplay;game graphics;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije
Pages: VIII, 47 f.
ID: 9161646
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