| Jezik: | Slovenski jezik | 
|---|---|
| Leto izida: | 2023 | 
| Tipologija: | 2.11 - Diplomsko delo | 
| Organizacija: | UL FRI - Fakulteta za računalništvo in informatiko | 
| Založnik: | [M. Pristavnik Vrešnjak] | 
| UDK: | 004.353.22:004.92(043.2) | 
| COBISS: | 163736835   | 
| Št. ogledov: | 10 | 
| Št. prenosov: | 3 | 
| Ocena: | 0 (0 glasov) | 
| Metapodatki: |                       | 
| Sekundarni jezik: | Angleški jezik | 
|---|---|
| Sekundarni naslov: | Algorithms for super-resolution in 3D graphics | 
| Sekundarni povzetek: | Due to the increasing resolution of displays, the use of algorithms for super-resolution has become significantly more common. By employing these algorithms, faster image rendering can be achieved. Additionally, super-resolution algorithms enable the upscaling of images from lower to higher resolutions. These algorithms can operate on a single image or multiple images. Today, neural networks are predominantly used for this purpose. As new algorithms for super-resolution have emerged in 3D graphics, and there is limited performance data about them, I conducted an analysis and compared them. I obtained images for analysis using Unity. For the analysis, I employed the following methods: PSNR, SSIM, MSE and BRISQUE. To examine details, I calculated difference images using the baseline reference full resolution image. For each individual algorithm, I described its functioning, strengths, and weaknesses. In conclusion, I compared the results among the various algorithms and attempted to categorize them. | 
| Sekundarne ključne besede: | super-resolution;3D graphics;rendering;neural networks;computer science;diploma;Računalništvo;Univerzitetna in visokošolska dela; | 
| Vrsta dela (COBISS): | Diplomsko delo/naloga | 
| Študijski program: | 1000470 | 
| Komentar na gradivo: | Univ. v Ljubljani, Fak. za računalništvo in informatiko | 
| Strani: | 71 str. | 
| ID: | 19904922 |