diplomsko delo
Matevž Ropret (Avtor), Matija Marolt (Mentor)

Povzetek

Realnočasovna simulacija indirektne osvetlitve

Ključne besede

realnočasovno;indirektna osvetlitev;Direct3D;vokselizacija;sledenje žarkom;računalništvo;računalništvo in informatika;univerzitetni študij;diplomske naloge;

Podatki

Jezik: Slovenski jezik
Leto izida:
Tipologija: 2.11 - Diplomsko delo
Organizacija: UL FRI - Fakulteta za računalništvo in informatiko
Založnik: [M. Ropret]
UDK: 004.94(043.2)
COBISS: 10157652 Povezava se bo odprla v novem oknu
Št. ogledov: 53
Št. prenosov: 15
Ocena: 0 (0 glasov)
Metapodatki: JSON JSON-RDF JSON-LD TURTLE N-TRIPLES XML RDFA MICRODATA DC-XML DC-RDF RDF

Ostali podatki

Sekundarni jezik: Angleški jezik
Sekundarni naslov: Simulation of indirect illumination in real-time
Sekundarni povzetek: Until recently only the light which comes directly from a light source to a surface could have been simulated in realtime. Of course in the real world, light bounces off from surfaces and creates indirect illumination which is of the key importance to render a virtual scene which looks realistic. We will see that indirect illumination is a difficult algorithm to implement efficiently. In this work I have presented some existing real-time methods for computing indirect illumination and then I have explained my algorithm for indirect illumination simulation. The key thing about my algorithm is that it supports fully dynamic scenes which means that we don't have to bake anything in advance. In the current phase my method hasn't been ready yet to be implemented in a video game, but with further research it could be vastly improved.
Sekundarne ključne besede: real time;indirect illumination;Direct3D;voxelization;ray tracing;computer science;computer and information science;diploma;
Vrsta datoteke: application/pdf
Vrsta dela (COBISS): Diplomsko delo/naloga
Komentar na gradivo: Univerza v Ljubljani, Fak. za računalništvo in informatiko
Strani: 36 str.
ID: 24207354