Sekundarni povzetek: |
Mobile phones have become a necessity of everyday life and often they are used for entertainment also. The latest mobile phones are embedded with lots of attractive applications or games. Thus, in this diploma thesis deals with the development of didactical game for the Android platform.
The introductory part of the thesis includes the presentation of the Android operating system, the Android Market application and website, and the development environment with Android software developer's kit. The main part of the thesis consists of two chapters. In the first, there is a description of the Dots and Boxes game and the basic mathematical logic behind it. Further, the didactical approach of the Dots and Boxes game is taken into consideration. The second chapter covers the making of the application, i.e. the specification, appearance and structure of the game, as well as the class diagram and description of individual class functions which represent the game’s program code in detail.
The Dots and Boxes game has been tested by a small number of users on their mobile phones and an emulator. The user's feedback and evaluation is described in the final part of this thesis. Upon testing the game every user has provided a general opinion, technical problem report, an overall grade and data on the mobile phone on which the game has been tested. To sum up, proposals have been made to improve the game taking into account the gathered user’s information and self-evaluation.
Ključne besede: Android, operacijski sistem, Android Market, mobilna aplikacija, igra, Točke in kvadrati
Keywords: Android, operating system, Android Market, mobile application, game, Dots and Boxes |