| Jezik: | Slovenski jezik |
|---|---|
| Leto izida: | 2013 |
| Tipologija: | 2.11 - Diplomsko delo |
| Organizacija: | UM FERI - Fakulteta za elektrotehniko, računalništvo in informatiko |
| Založnik: | [M. Rešek] |
| UDK: | 004.8:794.98(043.2) |
| COBISS: |
17493526
|
| Št. ogledov: | 1584 |
| Št. prenosov: | 111 |
| Ocena: | 0 (0 glasov) |
| Metapodatki: |
|
| Sekundarni jezik: | Angleški jezik |
|---|---|
| Sekundarni naslov: | MONTE-CARLO METHODS FOR GAME PLAYING |
| Sekundarni povzetek: | Monte-Carlo methods are a new way of using artificial intelligence for game playing. First concepts of using this method appeared quite some time ago, but first use in gaming came a lot later. In the work we present one of possible uses of that algorithm in the game of checkers. Monte-Carlo methods are relatively simple to adapt for that game, because it’s a game with perfect information. It shows that even with simple heuristic function the method is competitive to average human players. |
| Sekundarne ključne besede: | Monte carlo methods;checkers;games with perfect information;Monte carlo tree search; |
| URN: | URN:SI:UM: |
| Vrsta dela (COBISS): | Diplomsko delo/naloga |
| Komentar na gradivo: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko |
| Strani: | VI, 26 f. |
| ID: | 8727855 |