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Oznake: deterministic graphical multi-person game;perfect information;Nash equilibrium;directed cycle;terminal position;pure stationary strategy;
We give an example of a three-person deterministic graphical game that has no Nash equilibrium in pure stationary strategies. The game has seven positions, four outcomes (a unique cycle and three terminal positions), and its normal form is of size only. Thus, the example strengthens significantly th ...
Leto: 2018 Vir: Univerza na Primorskem (UP)
Št. zadetkov: 1
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