| Language: | Slovenian | 
|---|---|
| Year of publishing: | 2022 | 
| Typology: | 2.11 - Undergraduate Thesis | 
| Organization: | UM FERI - Faculty of Electrical Engineering and Computer Science | 
| Publisher: | [D. Pintar] | 
| UDC: | 004.388.4(043.2) | 
| COBISS: | 129194499   | 
| Views: | 24 | 
| Downloads: | 8 | 
| Average score: | 0 (0 votes) | 
| Metadata: |                       | 
| Secondary language: | English | 
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| Secondary title: | Comparison of libGDX framework and Unity game engine through the development of a computer game Knight | 
| Secondary abstract: | The diploma thesis deals with comparison of technologies that are required to develop a two-dimensional computer game Knight in libGDX framework and Unity game engine. It deals with the presentation of advantages and disadvantages, that we have detected during the creation process of a prototype level of the game. Lastly, we go through the entire implementation process of the whole game using the Unity game engine. | 
| Secondary keywords: | 2D;Unity;libGDX;computer game; | 
| Type (COBISS): | Bachelor thesis/paper | 
| Thesis comment: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije | 
| Pages: | 1 spletni vir (1 datoteka PDF (IX, 34 f.)) | 
| ID: | 16126324 |