diplomsko delo
Anja Miklič (Author), Jože Rugelj (Mentor)

Abstract

Računalniška igra za učenje glasbe

Keywords

glasbeno šolstvo

Data

Language: Slovenian
Year of publishing:
Source: Ljubljana
Typology: 2.11 - Undergraduate Thesis
Organization: UL PEF - Faculty of Education
Publisher: [A. Miklič]
UDC: 004.4:37:78(043.2)
COBISS: 9578825 Link will open in a new window
Views: 864
Downloads: 90
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Other data

Secondary language: English
Secondary title: Computer game to learn music
Secondary abstract: In this thesis possibilities of using computer materials and games in teaching music are presented. In the second part of thesis courseware with games is created through which students can learn basic musical concepts. Courseware is created with a multimedia and software platform Adobe Flash. In the first chapter the musical education system in Slovenia is described. Music learning depending on psychological origin is presented below. Music technology for teaching music is also described. In the second part of the thesis implementation of teaching material is presented. The material was tested on students, attending piano and electric keyboards lessons. We also asked teachers in music school about their opinion about courseware.
Secondary keywords: computer game;music;teaching model;računalniška igra;glasba;didaktični model;
File type: application/pdf
Type (COBISS): Undergraduate thesis
Thesis comment: Univ. Ljubljana, Pedagoška fak., Matematika in računalništvo
Pages: IV, 48 f.
Type (ePrints): thesis
Title (ePrints): Computer game to learn music
Keywords (ePrints): glasbeno šolstvo
Keywords (ePrints, secondary language): music education
Abstract (ePrints): V tem diplomskem delu smo predstavili možnosti uporabe računalniškega gradiva ter iger pri pouku glasbe. V drugem delu naloge, smo s pomočjo programskega orodja Adobe Flash izdelali učno gradivo z igrami, s pomočjo katerega se učenci učijo osnovnih glasbenih pojmov. V prvem poglavju je opisan sistem glasbenega šolstva pri nas. V nadaljevanju pa je predstavljeno učenje glasbe glede na psihološka izhodišča ter tehnologija pri poučevanju glasbe. V drugem delu diplomske naloge je predstavljena izdelava učnega gradiva. V sklopu diplomske naloge je nastalo učno gradivo, ki služi kot pripomoček pri učenju glasbenih simbolov in pojmov. Učno gradivo smo testirali na učencih, ki obiskujejo pouk klavirja ali električnih klaviatur.
Abstract (ePrints, secondary language): In this thesis possibilities of using computer materials and games in teaching music are presented. In the second part of thesis courseware with games is created through which students can learn basic musical concepts. Courseware is created with a multimedia and software platform Adobe Flash. In the first chapter the musical education system in Slovenia is described. Music learning depending on psychological origin is presented below. Music technology for teaching music is also described. In the second part of the thesis implementation of teaching material is presented. The material was tested on students, attending piano and electric keyboards lessons. We also asked teachers in music school about their opinion about courseware.
Keywords (ePrints, secondary language): music education
ID: 8311272
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