diplomsko delo
Žiga Jelen (Author), Matej Črepinšek (Mentor)

Abstract

V diplomskem delu je predstavljen razvoj igre s pomočjo knjižnice AndEngine. Knjižnice vsebujejo različne funkcionalnosti, ki jih prikličemo oz. uporabimo pri samem razvoju. Ni nam treba vedeti, kako točno funkcionalnost deluje, ampak moramo vedeti samo, kako funkcionalnost priklicati oz. uporabiti. Zato je uporaba knjižnic za razvijalce priporočljiva, saj s tem dosežemo večjo stabilnost in zanesljivost igre, prav tako pa nam olajšajo delo. Preučili bomo knjižnico AndEngine, v kateri bomo spoznali življenjski cikel, ustvarjanje različnih aktivnosti, delo z entitetami, modifikatorje, kamere in dodatne razširitve za samo knjižnico. Predstavili in analizirali bomo konkurenčne knjižnice in naredili preprost prototip igre, ki bo namenjena otrokom za učenje ločevanja odpadkov.

Keywords

Android;AndEngine;igralni pogon;knjižnica;računalniške igre;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: [Ž. Jelen]
UDC: 004.354.7:004.412(043.2)
COBISS: 18388502 Link will open in a new window
Views: 1580
Downloads: 80
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Other data

Secondary language: English
Secondary title: Developing Mobile Games with AndEngine
Secondary abstract: This diploma paper presents game development using the AndEngine library. Libraries include different functions, which we launch and use during the development. We do not have to be familiar with the functions in particular, we simply have to know how to launch and use the function. Therefore, the use of libraries is recommended for developers as we achieve greater stability and reliability of the game, and it also facilitates our work. We will study the AndEngine library, in which we will get to know the life cycle, activity creating, working with entities, modifiers, cameras and different library extensions. We will present and analyze competitive libraries, and develop a simple game prototype intended to teach children waste sorting.
Secondary keywords: Android;AndEngine;game engine;library;Java;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije
Pages: IX, 44 f.
ID: 8729929