Language: | Slovenian |
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Year of publishing: | 2015 |
Typology: | 2.11 - Undergraduate Thesis |
Organization: | UM FOV - Faculty of Organizational Sciences |
Publisher: | [D. Čeh] |
UDC: | 004 |
COBISS: | 7473683 |
Views: | 895 |
Downloads: | 74 |
Average score: | 0 (0 votes) |
Metadata: |
Secondary language: | English |
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Secondary title: | THE USE OF UNITY3D AND BLENDER FOR ANDROID GAME DEVELOPMENT |
Secondary abstract: | In this diploma thesis we get familliar with the videogame industry and what motivates us to play games. We form a plan to develop a game, which we divide into two conceptually different worlds and try to make our own project based on that principle. We get to know how the Unity3D and Blender tools work and also get acquainted with the basic techniques of modelling, texturing and writing of behavioral scripts which all result in a finished game for an Android device. |
Secondary keywords: | Blender;3D modelling;Unity3D;game development;game engine; |
URN: | URN:SI:UM: |
Type (COBISS): | Bachelor thesis/paper |
Thesis comment: | Univ. v Mariboru, Fak. za organizacijske vede |
Pages: | 40 f. |
ID: | 8888587 |