Povzetek

The gap between male and female participation incomputer science education and careers is a worldwide issue thatmust be addressed by introducing early methodological learninginterventions that make computerscience attractive to all, thatis by answering the following issues: a) misperception amongeducators, learners, parents and youngsters on the suitability ofcomputer science careers to girls and b) a wrong assumptionof an insufficient preparedness to do it successfully. This articlepresents a European initiative - CODING4GIRLS - that proposesto teach coding through a game design and development processbased on a design thinking methodological approach that is linkedto creativity and human-centered solutions. In this methodology,students address increasingly complex real-life challenges bydesigning and developing awareness raising serious games forwhich they need to learn specific coding concepts.

Ključne besede

spolne razlike;programiranje;izobraževalne igre;

Podatki

Jezik: Angleški jezik
Leto izida:
Tipologija: 1.01 - Izvirni znanstveni članek
Organizacija: UL PEF - Pedagoška fakulteta
Založnik: Piscataway, NJ : IEEE Education Society
UDK: 004:37.091.33
COBISS: 29232899 Povezava se bo odprla v novem oknu
ISSN: 1932-8540
Št. ogledov: 349
Št. prenosov: 47
Ocena: 0 (0 glasov)
Metapodatki: JSON JSON-RDF JSON-LD TURTLE N-TRIPLES XML RDFA MICRODATA DC-XML DC-RDF RDF

Ostali podatki

Sekundarni jezik: Angleški jezik
Sekundarne ključne besede: computer game;education;računalniška igra;vzgoja in izobraževanje;
Vrsta datoteke: application/pdf
Vrsta dela (COBISS): Članek v reviji
Strani: str. 242-251
Letnik: ǂVol. ǂ15
Zvezek: ǂno. ǂ3
Čas izdaje: 2020
ID: 12036796