Jezik: | Slovenski jezik |
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Leto izida: | 2015 |
Tipologija: | 2.11 - Diplomsko delo |
Organizacija: | UM FOV - Fakulteta za organizacijske vede |
Založnik: | [D. Čeh] |
UDK: | 004 |
COBISS: | 7473683 |
Št. ogledov: | 895 |
Št. prenosov: | 74 |
Ocena: | 0 (0 glasov) |
Metapodatki: |
Sekundarni jezik: | Angleški jezik |
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Sekundarni naslov: | THE USE OF UNITY3D AND BLENDER FOR ANDROID GAME DEVELOPMENT |
Sekundarni povzetek: | In this diploma thesis we get familliar with the videogame industry and what motivates us to play games. We form a plan to develop a game, which we divide into two conceptually different worlds and try to make our own project based on that principle. We get to know how the Unity3D and Blender tools work and also get acquainted with the basic techniques of modelling, texturing and writing of behavioral scripts which all result in a finished game for an Android device. |
Sekundarne ključne besede: | Blender;3D modelling;Unity3D;game development;game engine; |
URN: | URN:SI:UM: |
Vrsta dela (COBISS): | Diplomsko delo/naloga |
Komentar na gradivo: | Univ. v Mariboru, Fak. za organizacijske vede |
Strani: | 40 f. |
ID: | 8888587 |