diplomsko delo
Marko Mlakar (Author), Matej Črepinšek (Mentor)

Abstract

V diplomskem delu je predstavljeno orodje Spine, ki služi za izdelavo 2D animacij. Potek izdelave animacij je predstavljen na praktičnih primerih in animacije so implementirane v preprosto 2D igro. Koncept igre je izdelan v pogonih LibGDX in Unity. Narejena je tudi primerjava in implementacija izvajalnikov kode orodja Spine za omenjena pogona.

Keywords

animacije;izvajalniki kode;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: M. Mlakar
UDC: 004.4'275:004.928(043.2)
COBISS: 21867542 Link will open in a new window
Views: 598
Downloads: 90
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Other data

Secondary language: English
Secondary title: Comparison of runtime engines for the spine tool
Secondary abstract: This diploma thesis presents the Spine tool, which is used for creation of 2D animations in game development. The development of the animations is presented on practical examples and they are implemented in a simple 2D game. The same concept of the game is made in LibGDX and Unity framework with the help of Spine runtimes.
Secondary keywords: runtime engine;animation;Spine;LibGDX;Unity;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije
Pages: XII, 37 str.
ID: 10955479