Language: | Slovenian |
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Year of publishing: | 2018 |
Typology: | 2.11 - Undergraduate Thesis |
Organization: | UM FERI - Faculty of Electrical Engineering and Computer Science |
Publisher: | M. Mlakar |
UDC: | 004.4'275:004.928(043.2) |
COBISS: | 21867542 |
Views: | 598 |
Downloads: | 90 |
Average score: | 0 (0 votes) |
Metadata: |
Secondary language: | English |
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Secondary title: | Comparison of runtime engines for the spine tool |
Secondary abstract: | This diploma thesis presents the Spine tool, which is used for creation of 2D animations in game development. The development of the animations is presented on practical examples and they are implemented in a simple 2D game. The same concept of the game is made in LibGDX and Unity framework with the help of Spine runtimes. |
Secondary keywords: | runtime engine;animation;Spine;LibGDX;Unity; |
URN: | URN:SI:UM: |
Type (COBISS): | Bachelor thesis/paper |
Thesis comment: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije |
Pages: | XII, 37 str. |
ID: | 10955479 |