Jezik: | Slovenski jezik |
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Leto izida: | 2018 |
Tipologija: | 2.11 - Diplomsko delo |
Organizacija: | UM FERI - Fakulteta za elektrotehniko, računalništvo in informatiko |
Založnik: | M. Mlakar |
UDK: | 004.4'275:004.928(043.2) |
COBISS: | 21867542 |
Št. ogledov: | 598 |
Št. prenosov: | 90 |
Ocena: | 0 (0 glasov) |
Metapodatki: |
Sekundarni jezik: | Angleški jezik |
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Sekundarni naslov: | Comparison of runtime engines for the spine tool |
Sekundarni povzetek: | This diploma thesis presents the Spine tool, which is used for creation of 2D animations in game development. The development of the animations is presented on practical examples and they are implemented in a simple 2D game. The same concept of the game is made in LibGDX and Unity framework with the help of Spine runtimes. |
Sekundarne ključne besede: | runtime engine;animation;Spine;LibGDX;Unity; |
URN: | URN:SI:UM: |
Vrsta dela (COBISS): | Diplomsko delo/naloga |
Komentar na gradivo: | Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije |
Strani: | XII, 37 str. |
ID: | 10955479 |