diplomsko delo
Abstract
Razvoj večigralske igre je zelo zahteven postopek, ki je sestavljen iz mnogih komponent in nelinearnega razvoja. Posebno težko je dobiti dokumentacijo na enem mestu, saj je tem v razvoju iger mnogo in so zato razdeljene.
V diplomi smo razvili večigralsko pretepačino, ki deluje na arhitekturi SC. Grafiko, strukturo igre ter strežnik smo naredili sami, medtem ko je za grafično knjižnjico bil uporabljen Pygame. Za razvoj smo uporabili agilne metode, specifično določene principe SCRUM-a.
Rezultati so nam pokazali, da je razvoj bolj kompleksne večigralske igre v knjižnjici Pygame mogoč ter da je razvojni proces težko, a ne nemogoče dokumentirati.
Keywords
igra;večigralska;Pygame;pretepačina;razvojni proces;računalništvo;računalništvo in informatika;visokošolski strokovni študij;diplomske naloge;
Data
Language: |
Slovenian |
Year of publishing: |
2021 |
Typology: |
2.11 - Undergraduate Thesis |
Organization: |
UL FRI - Faculty of Computer and Information Science |
Publisher: |
[D. Lapornik] |
UDC: |
004.96(043.2) |
COBISS: |
61598979
|
Views: |
407 |
Downloads: |
80 |
Average score: |
0 (0 votes) |
Metadata: |
|
Other data
Secondary language: |
English |
Secondary title: |
2D Game development in Pygame |
Secondary abstract: |
Multiplayer game development is a very demanding process that consists of many components and nonlinear development. It is especially difficult to get documentation in one place, as there are many topics in game development and they are therefore divided.
In our degree, we developed a multiplayer brawl that works on SC architecture. We made the graphics, the structure of the game, and the server ourselves, while Pygame was used for the graphics library. We used agile methods for development, specifically defined principles of SCRUM.
The results showed us that the development of a more complex multiplayer game in the Pygame library is possible and that the development process is difficult but not impossible to document. |
Secondary keywords: |
game;multiplayer;Pygame;fighting game;development process;computer science;computer and information science;diploma; |
Type (COBISS): |
Bachelor thesis/paper |
Study programme: |
1000470 |
Embargo end date (OpenAIRE): |
1970-01-01 |
Thesis comment: |
Univ. v Ljubljani, Fak. za računalništvo in informatiko |
Pages: |
40 str. |
ID: |
12839672 |