diplomsko delo
Aljaž Pintar (Author), Peter Peer (Mentor)

Abstract

Izbira in uporaba odprtokodnega pogona za razvoj računalniške igre

Keywords

razvoj računalniške igre;igralni pogon;OGRE3D;računalništvo;računalništvo in informatika;visokošolski strokovni študij;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UL FRI - Faculty of Computer and Information Science
Publisher: [A. Pintar]
UDC: 004.5:794(043.2)
COBISS: 8662612 Link will open in a new window
Views: 67
Downloads: 4
Average score: 0 (0 votes)
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Other data

Secondary language: English
Secondary title: Development of a computer game using an open source game engine
Secondary abstract: When we start to develop a computer game we can benefit a lot if we start the development with an existing game engine. A game engine spares us the development of most basic functionalities that need to be present in every game to function. In this thesis we evaluated different 3D open source game engines with the goal of choosing the most appropriate engine for developing a 3D computer version of the desktop game Checkers. We limited to comparison to have commonly used engines and devised a decision model to evaluate them and choose the most appropriate one. The game shows various functionalities of the 3D engine - for the feel of 3-dimensionality we employ dynamic animated shadows, different materials with lightning models and animation.
Secondary keywords: computer game development;game engine;OGRE3D;computer science;computer and information science;diploma;
File type: application/pdf
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Ljubljani, Fak. za računalništvo in informatiko
Pages: 52 str.
ID: 24268363