diplomsko delo
Matic Ribič (Author), Matej Črepinšek (Mentor)

Abstract

V računalniški animaciji večkrat želimo upodobiti naravne pojave, kot so oblaki, ogenj, eksplozije in podobno. Za izvedbo tega lahko uporabimo različne metode, ena izmed njih je uporaba sistema delcev. V tem diplomskem delu smo predstavili brezplačno odprtokodno aplikacijo, za izdelavo animacij s sistemi delcev ter njihovo uporabo z odprtokodnim ogrodjem LibGDX. V delu na kratko opišemo delovanje sistemov delcev ter ogrodje LibGDX.

Keywords

sistem delcev;LibGDX;igralni pogon;knjižnica;računalniške igre;diplomske naloge;

Data

Language: Slovenian
Year of publishing:
Typology: 2.11 - Undergraduate Thesis
Organization: UM FERI - Faculty of Electrical Engineering and Computer Science
Publisher: [M. Ribič]
UDC: 004.4ʼ275:004.928(043.2)
COBISS: 18469910 Link will open in a new window
Views: 1204
Downloads: 164
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Other data

Secondary language: English
Secondary title: PRESENTATION OF A PARTICLE SYSTEM IN THE LIBGDX FRAMEWORK
Secondary abstract: On plenty occasions in computer animation we want to simulate natural phenomena such as clouds, rain drops, fire, explosions etc. For realization, we can use different procedures, one of them is by using particle systems. In this thesis we introduced free open-source application for creating animations with particle systems, and their usage with LibGDX open-source framework. In the thesis we also briefly describe particle systems, and LibGDX framework
Secondary keywords: Android;AndEngine;game engine;library;Java;
URN: URN:SI:UM:
Type (COBISS): Bachelor thesis/paper
Thesis comment: Univ. v Mariboru, Fak. za elektrotehniko, računalništvo in informatiko, Računalništvo in informacijske tehnologije
Pages: IX, 44 f.
ID: 8730843
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