diplomsko delo
Aljaž Pintar (Avtor), Peter Peer (Mentor)

Povzetek

Izbira in uporaba odprtokodnega pogona za razvoj računalniške igre

Ključne besede

razvoj računalniške igre;igralni pogon;OGRE3D;računalništvo;računalništvo in informatika;visokošolski strokovni študij;diplomske naloge;

Podatki

Jezik: Slovenski jezik
Leto izida:
Tipologija: 2.11 - Diplomsko delo
Organizacija: UL FRI - Fakulteta za računalništvo in informatiko
Založnik: [A. Pintar]
UDK: 004.5:794(043.2)
COBISS: 8662612 Povezava se bo odprla v novem oknu
Št. ogledov: 67
Št. prenosov: 4
Ocena: 0 (0 glasov)
Metapodatki: JSON JSON-RDF JSON-LD TURTLE N-TRIPLES XML RDFA MICRODATA DC-XML DC-RDF RDF

Ostali podatki

Sekundarni jezik: Angleški jezik
Sekundarni naslov: Development of a computer game using an open source game engine
Sekundarni povzetek: When we start to develop a computer game we can benefit a lot if we start the development with an existing game engine. A game engine spares us the development of most basic functionalities that need to be present in every game to function. In this thesis we evaluated different 3D open source game engines with the goal of choosing the most appropriate engine for developing a 3D computer version of the desktop game Checkers. We limited to comparison to have commonly used engines and devised a decision model to evaluate them and choose the most appropriate one. The game shows various functionalities of the 3D engine - for the feel of 3-dimensionality we employ dynamic animated shadows, different materials with lightning models and animation.
Sekundarne ključne besede: computer game development;game engine;OGRE3D;computer science;computer and information science;diploma;
Vrsta datoteke: application/pdf
Vrsta dela (COBISS): Diplomsko delo/naloga
Komentar na gradivo: Univ. v Ljubljani, Fak. za računalništvo in informatiko
Strani: 52 str.
ID: 24268363